It feels like designer couldn't stop his pencil on wacom display to add more and more. Overdetalised character faces merge with overly detailed terrain. Old game kept you focused on expressive characters, gems, orbs and gates, in this new you don't know where to start looking. Where's that shining and floating golden letters on the 'Dragon Shores' gate? Damn, they were fascinating. Missing loading screen in fairy tale book style. Main menu without Insomniac-like humor and without that lovely ringing sounds of menu selection. ![]() ![]() I will review my remake feelings based on Rypto's Rage, since it's the main point of Spyro.įirst impression is the game selector, feels like you're in wallpaper selector made within 5 minutes, not animated and cheap.
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